
HALO INFINITE WARS
4.05.2026
HALO INFINITE WARS brings the iconic Halo universe to Minecraft Bedrock, introducing a rich survival experience filled with enemies, vehicles, weapons, and armor inspired by the franchise. Explore new structures, battle diverse factions, and expand your Minecraft survival gameplay with this comprehensive add-on.
Installation / How to use
To begin your adventure, enable coordinates in your world settings for easy navigation. Upon starting, head to coordinates 0, 0 where you will find a capsule containing starter loot and a guidebook. This book provides directions to key structures essential for progression, including locations to acquire Spartan armor.
To locate the library structure, first find Miranda Keyes who can be found at major bases or Forerunner constructions. Provide her with a rocket launcher to receive the map needed to reach the library.
Requirements / Compatibility
This add-on is designed for Minecraft Bedrock Edition and works best when playing with coordinates enabled. While maintaining an inventory is recommended for ease of gameplay, it is optional. No additional mods are required.
Key features
Factions and Enemies
The Covenant: The primary hostile force, consisting of multiple races each with specialized roles:
- Elites: Equipped with energy shields, Elites come in 11 ranks and demonstrate advanced combat abilities, such as armor lock to deflect projectiles. They command other Covenant forces and are formidable opponents.
- Grunts: Numerous and expendable, these small creatures are often used as cannon fodder. Despite their limited combat skills, they may perform kamikaze attacks to aid the Covenant.
- Jackals & Skirmishers: Jackals carry plasma pistols capable of overloading shields and use their own shields for protection. Skirmishers lack shields but are exceptionally fast and elusive.
- Brutes: Strong shock troopers with several ranks; their captains wield energy shields. They are slower but more durable than Elites and can resort to melee attacks when disarmed.
- Hunters: Large, worm-like creatures that usually appear in pairs. They possess shields, devastating melee attacks, and a powerful assault cannon.
Covenant Weapons
- Plasma Pistol: Short-range, commonly used by Grunts and Jackals, capable of shield disruption through overcharge.
- Plasma Rifle (including Brute variant): Effective at close range against shields, prone to overheating with sustained fire.
- Plasma Repeater: Designed to counter human assault rifles with moderate range and shield damage.
- Spiker: Fast, short-range weapon favored by Brutes.
- Carbine & Beam Rifle: Long-range precision weapons, with the beam rifle capable of one-shot kills.
- Concussion Rifle & Brute Shot: Grenade launchers used for area damage.
- Mauler: Short-range shotgun used by Brutes.
- Needler & Needler Rifle: Explosive projectile weapons effective at short to long range.
- Energy Swords: High-ranking Elites wield these deadly melee weapons.
- Fuel Rod: Heavy artillery used for clearing large enemy groups.
Covenant Vehicles and Ships
- Ghost: Agile land vehicle with dual cannons.
- Shade Turret: Ground turret effective against vehicles.
- Banshee (and Heretic Edition): Fast flying craft with burst fire and fuel cannon.
- Wraith: Durable heavy artillery vehicle with a large cannon.
- Spirit: Drops Covenant troops into the battlefield.
- Plasma Recharge Station: Currently non-functional but intended to recharge plasma weapons.
Other Factions
Heretics: A renegade group led by Sesa ‘Refumee, consisting of Elites and Grunts who oppose the Covenant. They use weapons such as the carbine, sentinel rifles, and needlers.
The Flood
A parasitic threat that infects various species and attacks all mobs. They include:
- Flood Spores: Virus carriers that infect enemies and mobs.
- Flood Carriers: Explosive entities acting as living bombs.
- Flood Combat Forms: Infected Elites, Marines, and Brutes possessing varying strength and shield capabilities.
UNSC (United Nations Space Command)
The faction the player allies with, equipped with versatile but older technology. Their units include:
- Marines: Basic infantry armed with standard weapons.
- ODST Soldiers: Elite troops deploying from the sky, smarter and stronger than marines but vulnerable without shields.
- Spartans: Highly advanced soldiers with energy shields, superior speed, and strength.
UNSC Weapons
- Magnum & SOCOM Pistol: Medium-range sidearms; SOCOM offers rapid fire.
- SMG & Tactical SMG: High ammo capacity short-range weapons.
- Assault Rifle & Reach Edition: Mid-range automatic weapons.
- Shotgun: Close-range weapon effective against Flood.
- Battle Rifle & SOCOM Edition: Three-round burst weapons for long-range combat.
- DMR: Long-range precision rifle.
- Sniper Rifle: Extremely long-range weapon with high damage.
- Rocket Launcher: Explosive weapon effective against vehicles and groups.
UNSC Vehicles and Ships
- Warthogs: Fast land vehicles for troop transport.
- Drop Pods: Capsules for ODST deployment.
- Pelican: Dropships capable of deploying troops; players can board or deploy from the sky using coordinate-based menus.
Interactive Machines
- Ammunition Box: Black box to collect ammo for selected weapons. Crouch and interact to pick up ammo; stand and interact to switch weapons.
- Weapon Box: Green box functioning like the ammo box for weapon selection and ammo retrieval.
- Marks Armor Machine: Located in the UNSC base, used to select and change armor colors and types using crouch and interact mechanics.





















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