
DarkAge Bizarre Remake
DarkAge Bizarre Remake enhances your Minecraft Bedrock experience with tougher nights, powerful bosses, unique structures filled with rare loot, and special mobs that aid your journey. This addon adds new challenges, rare items, and intricate gameplay mechanics designed to deepen your survival adventure.
Installation / How to Use
Install the addon by placing the behavior and resource packs into your Minecraft Bedrock 'addons' folder. Activate both packs in your world settings before starting the game. Progress through the addon by defeating bosses and collecting keys, which are essential for summoning upcoming bosses in future updates.
Requirements / Compatibility
This addon is compatible with the latest versions of Minecraft Bedrock Edition. For the best experience, ensure your game is updated. Some features are still under development and may require future updates to be fully functional.
Key Features
Mobs
Passive Mobs
Duck
Found in rivers, lakes, and the wetland biome, Ducks can swim and walk on land. When attacked, they flee by flying and may despawn unless sheared to prevent flight. They drop raw duck meat upon defeat and periodically lay eggs that can hatch.
Flagon Mystic
Obtainable through trades with the Stinky Medical, this tameable mob requires a soul gem to activate. It follows the player and can evolve using forges dropped by the Unbound Elemental and the Sentinel. Post-evolution, it trades some of the best armor sets available in the addon. Interaction with a specific essence material toggles its trading mode.
Neutral Mobs
Mercenary
Spawning in world ruins and Outcast caravans, Mercenaries attack players who open chests nearby. They have sword-and-shield or hammer variants, can use bows at range, and buff themselves in critical health. They trade when sitting and can be hired via contract, after which they stop trading.
Outcast
A mostly peaceful mob roaming at night in caravans, Outcasts resemble villagers but with unique behaviors. Some variants carry chests containing useful starter items. Players may choose to peacefully interact or take their resources by force.
Stinky Medical
This neutral mob appears in forest houses and trades valuable items like jars, masks, herbs, wands, and syringes with suspicious blood. Attacking it summons a Putrefacto to defend it; killing the Putrefacto curses the player with bad omen but allows continued trading.
Hostile Mobs
Assassin
Found in abandoned carts, the Assassin becomes invisible when targeting players and attacks relentlessly. Defeating it yields a dagger as loot.
Abomination Duck
Created by transforming a duck with the suspicious blood syringe or affected by the Plague's roar, this mutant mob is vulnerable to fire and sacred weapons. Future updates will introduce natural spawning biomes for this entity.
Elemental Knight
The toughest regular mob, a tanky skeleton that attacks with heavy damage and fire discs. In its second phase, it gains an Explosive Shield that detonates when hit and an Aerial Charge attack. Found guarding catacombs and wetland structures, it drops rare materials.
Outcast Corrupted
This fast, cart-wheel-trapped hostile appears through transformations or corruption. It has multiple combat phases and is weak to fire and sacred weapons.
Sentinel Soldier
Appearing in abandoned cart structures, sometimes mounted on horses or rare floating boats, this mob fights with sword, shield, or bow, using sacred arrows that inflict fire damage. Its armor and sword may drop when defeated. It can become corrupted while sleeping or by the Plague's roar.
Miniboss
Gargoyle
Found in churches protecting the weak, the Gargoyle flies and releases air blasts while dodging attacks. When charging a fireball, it becomes vulnerable. In phase two, it loses wings, fights in melee with a shield that counterattacks. Drops a halberd effective against shielded enemies.
Bosses
Plague
Transform the Stinky Medical by using the syringe with suspicious blood to summon this boss. It brings nightfall with its screams, corrupts mobs, and summons Plague Dogs. It teleports using a thrown scythe and has a powerful area-destroying attack. Defeating it yields a sack containing its loot, protected from explosions.
Sentinel
Located atop a floating cathedral tower, the Sentinel uses portals to summon sacred weapons and calls down massive spears. It regenerates health at low levels, making it a challenging foe. Drops a sack containing essential items like the Solar Forge.
Unbound Elemental
This Nether castle boss starts dormant, then unleashes soul fire attacks, summons helpers, and launches large fireballs. Its second phase releases spectral skulls aiding it in battle. Defeating it grants a sack with valuable rewards, including the Forge of Darkness.
Items
Armors
Elemental Soldier Armor
Dropped by Unboned enemies and found in catacombs and wetland structures, this armor offers protection slightly stronger than iron. Wearing the full set grants immunity to fire damage.
Oath Armor
Obtained by evolving the Flagon Mystic into the Solar Forge and trading Sentinel Soldier Armor with Solar Amber from Sentinel structures and bosses. This set provides numerous beneficial effects and ranks among the strongest in the addon.
Sentinel Soldier Armor
Found on Sentinel Soldiers and in Sentinel structures, this armor grants fire resistance when fully equipped and pacifies Sentinel faction mobs towards the player.
Unbound Armor
Trade the evolved Flagon Mystic (Dark Forge) by exchanging Elemental Soldier Armor for Soul Gems from Unbound Elemental structures and enemies. This armor offers multiple positive effects and is among the most powerful sets.
Stinky Medical Mask
Available through trading with the Stinky Medical, this mask grants night vision.
Plague Head
Dropped by the Plague boss, it provides night vision, extra defense, and prevents attacks from corrupted mobs.
Foods
Duck Meat (Raw and Cooked)
Dropped by ducks, raw duck meat is a survival food item. Cooking it restores more hunger points.
Human Flesh (Raw and Cooked)
Dropped by Mercenaries and Outcasts, this low-quality food applies negative effects when consumed raw. Cooking reduces these effects and provides modest nourishment.
Suspicious Herb
Sold by Mercenaries and Stinky Medical, this herb currently causes negative effects but is planned for important future uses.
Weapons
Elemental Blade
Dropped by Unboned enemies, this sword deals 6 damage points.
Halberd
Obtained from the Gargoyle miniboss, this weapon deals 20 damage and applies weakness with each hit.
Holy Sword
Dropped by Sentinel Soldiers, it deals 7 damage and is especially effective against corrupted mobs.
Sacred Halberd
Found on the Sentinel boss, this weapon deals 17 damage. Interacting with it summons portals that attack everything except the user. Sneak-interact causes a giant sacred spear to strike the nearest mob.
Sentinel Bow
Rare drop from Sentinel Soldiers, this bow has infinite durability and functions similarly to the vanilla bow.
Sword of Fatality
Dropped by the Plague boss, this sword deals 14 damage and summons two Plague Dogs to fight alongside the wielder. Sneak-interact triggers a sweeping attack.
Notes
This addon is currently at version 0.7.5, with several features yet to be completed. Retain keys dropped by bosses as they will be essential for summoning future bosses. Stay tuned for upcoming updates that will expand the content and gameplay.







































