
Improvised Guns
12.06.2026
Improvised Guns introduces a variety of new firearms to Minecraft Bedrock Edition, fully functional and accessible in survival mode. This add-on enhances combat dynamics with dual wielding capabilities and an innovative damage system, allowing players to experience fast-paced, powerful gunplay.
Dual Wielding
All weapons added by this pack can be equipped in the off-hand, enabling players to wield and fire two guns simultaneously. To use a gun in your off-hand, place it in the secondary hand slot, which normally holds a shield.
Firing either gun works the same as usual: interact with the weapon (right-click, left trigger, or tap and hold on touchscreen) to shoot. You can freely mix and match any two guns for simultaneous shooting.



Actual Damage System (ADS)
This add-on includes a custom Actual Damage System that bypasses Minecraft’s default brief invulnerability ticks after getting hit. This means enemies take full damage from every bullet fired without temporary immunity.
Using two guns at once effectively doubles your damage output. For example, Iron Golems take damage from every bullet without any invincibility period.

Available Guns
Hand Cannon
Simple and reliable, perfect for basic combat against common foes.
- Damage: 9
- Reload Time: 1.0 seconds
- Durability: 200 uses
- Bullet Spread: 2.0
- Does not pierce through enemies

Musket
Offers good range and damage, suited for engaging tougher mobs from afar.
- Damage: 24
- Reload Time: 2.75 seconds
- Durability: 150 uses
- Bullet Spread: 1.0
- Bullets pierce through enemies

Blunderbuss
High damage with quick firing but reduced range; ideal for close quarters.
- Total Damage: 24 (3 damage per pellet)
- Pellets per Shot: 8
- Reload Time: 1.9 seconds
- Durability: 180 uses
- Bullet Spread: 6.0
- Bullets pierce through enemies

Double Barrel Shotgun
Extremely powerful at very close range; suited for risk-takers who prefer point-blank combat.
- Total Damage: 48 (3 damage per pellet)
- Pellets per Shot: 16
- Reload Time: 2.5 seconds
- Durability: 150 uses
- Bullet Spread: 16.0
- Bullets pierce through enemies

Hand Mortar
Explosive firearm suited for crowd control and environmental destruction.
- Damage on Direct Hit: 24
- Reload Time: 2.65 seconds
- Durability: 100 uses
- Bullet Spread: 1.0
- Explodes upon contact with blocks
- Projectiles affected by gravity
- Leaves fire on explosion

Auto Gun
Lower damage per bullet but rapid-fire capability.
- Damage per Bullet: 4
- Bullets per Shot: 2
- Reload Time: 0.2 seconds
- Durability: 150 uses
- Bullet Spread: 3.0
- Bullets pierce through enemies

Mauler
A revolver-style firearm, slower than the Flintlock but packs a stronger punch.
- Damage: 16
- Reload Time: 1.0 second
- Durability: 150 uses
- Bullet Spread: 2.0
- Bullets pierce through enemies

Hunting Musket
Excellent for long-range attacks with powerful shots. Crouch while holding it to use the attached spyglass.
- Damage: 32
- Reload Time: 3.8 seconds
- Bullet Spread: 0.0 (very accurate)
- Durability: 150 uses
- Bullets pierce through enemies

Repeating Crossbow
Rapid-fire crossbow that supports all crossbow enchantments and tipped arrows, prioritizing off-hand ammo.
- Damage: 9
- Reload Time: 0.2 seconds
- Bullet Spread: 0.5
- Durability: 400 uses
- Does not pierce through enemies unless enchanted
- Quick Charge enchantment enables burst fire, consuming and firing an additional arrow per level.

Despoiler (New)
Burst-fire weapon that shoots three powerful bullets in quick succession, effective at long range due to low spread.
- Damage per Bullet: 10
- Bullets per Shot: 3
- Reload Time: 0.2 seconds
- Bullet Spread: 0.5
- Durability: 150 uses
- Does not pierce through enemies

Crooked Mortar (New)
An oxidized variant of the Hand Mortar, firing six smaller explosives with wide spread for area damage.
- Damage per Bullet: 12
- Bullets per Shot: 6
- Reload Time: 2.4 seconds
- Bullet Spread: 6.0
- Durability: 100 uses
- Explodes on block contact
- Projectiles affected by gravity
- Does not leave fire on explosion

Note: All guns can be repaired with iron ingots at an anvil except Hand Mortar (gold ingots), Crooked Mortar, and Despoiler (copper ingots).
Note: You can dual wield any two guns simultaneously, using one in the main hand and one in the off-hand.
Using the Guns
All guns operate similarly and require the corresponding ammo type in your inventory to function. When you fire the gun, it will automatically consume ammo and reload instantly without manual action.

Crafting the Guns
Crafting these firearms and ammo requires the new Firearm Forger crafting station added with this pack.
Place and interact with the Firearm Forger to access its crafting menu, which resembles the villager trading interface. Here you can craft all guns and ammunition, with concise stats displayed for each weapon.
Each crafted item also rewards a small amount of player experience.


Enchanting and Shadow Guns
For additional firepower, this add-on includes Shadow Guns, enhanced variants of all standard firearms that can be enchanted similarly to bows. You can apply any bow enchantment except Infinity.
The Infinity enchantment has been modified: instead of infinite ammo, it now offers a 50% chance per shot to not consume ammo, preserving game balance.
To create a Shadow Gun, combine a normal gun with one Nether Star at a crafting table. Shadow Guns feature increased durability but reduced repair potential with iron ingots.

The Offshoot Mob
This add-on also introduces The Offshoot, an aggressive mob that can spawn alongside skeletons to challenge players wielding the new firearms.
Health: 15 HP



NEWEST-ImprovisedGunsV3.0.5.mcaddon
[2.91 MB]